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 Post subject: More Stuffs
PostPosted: Thu Mar 18, 2004 5:05 am 
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zop.runequake.com
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Joined: Fri May 02, 2003 8:46 am
Posts: 321
Location: Palm Desert, CA
Added the Sneak Rune. It's always-on and prevents item pickup, jumping, or your pain sounds to be heard by anyone.

I have changed the layout of how the rune-tell displays your runes: Your current rune and description are displayed near the top-right. Your rune that is not currently enabled will always show near the bottom-right. Don't forget that the key icons in your items show which runes you're carrying are being effective.

I added an impulse-setting (see menu 4 on server for details) to suppress the current rune description from being displayed.

Some time before, I had added a samelevel setting to make the exit teleport a player, rather than do nothing or kill the person. Idea is from you-know-where.

Some runes now have sounds! Now you can easily tell if you're being pierced, fighting someone with resist, damage, or vampire, or when receiving empathy damage (fish bite noise).

Item rune does not let you carry extra ammo any longer. Everyone can carry 50 additional shells and nails, and 20 extra cells.


Little things:

- Powerup-keys now will have random key icons.
- Impulse-settings (menu 4) are now saved across levels.
- Doors and other moving parts will now damage you like they should (thanks you-know-who).
- Ammo Rune will give you at least 1 on every ammo type when you get it, so that you can use any weapon as much as you want.
- Sticky Grenades will give enough ammo on pickup to put you at 5 rockets.
- You will now be charged differently for deleting items in the edit mode. Green armor now costs less to delete than red or yellow, for example.
- Hook can now activate platforms on touch from above.

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a random mod server: zop.runequake.com


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