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How should I take care of friendly fire?
Poll ended at Wed Aug 04, 2004 1:10 pm
Friend Protect 40%  40%  [ 2 ]
Mirror Damage 20%  20%  [ 1 ]
Death Penalty 20%  20%  [ 1 ]
Add all three to admin menu 20%  20%  [ 1 ]
Total votes : 5
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 Post subject: Welcome!
PostPosted: Fri Jul 16, 2004 1:10 pm 
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Joined: Sat Jun 19, 2004 3:42 pm
Posts: 158
Location: Croatia
Welcome to RQ COOP forum!

For starters here's a poll on how should I take care of friendly fire.

Friend Protect - You can't hurt other players but you can hurt yourself.

Mirror Damage - When you damage a friend you will take the damage done.

Death Penalty - When you kill a friend you will be killed aswell.

Add all three to admin menu - the name says it all.

The poll will be running next 14 days.

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RocketGuy


Last edited by RocketGuy on Fri Jul 30, 2004 1:48 pm, edited 3 times in total.

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PostPosted: Fri Jul 16, 2004 2:24 pm 
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Joined: Tue Mar 18, 2003 7:44 pm
Posts: 198
When playing teams, I don't like the idea of being able to attack blindly with no regard to who will be hit. I like being forced to recognize my target and use the right magnitude of force for a given situation. If I see my teammate in battle, I might stay back and watch or let him know I'm around so he can back off if he's low on health and so forth.

Being able to hurt your teammate will confuse a lot of players as to what the goal of the mod is. They'll think it's just like any other server.

Mirror damage will instantly let players know that attacking another player isn't such a good idea. However, a problem I see with mirror damage is that it doesn't prevent someone from intentionally getting in the line of fire to "steal" your frags.

toyo


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PostPosted: Sat Jul 17, 2004 1:10 pm 
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Don't forget that this forum is dedicated to the players, I mean YOU.

Post any ideas for weapons or features.

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RocketGuy


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PostPosted: Fri Jul 30, 2004 1:46 pm 
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well 14 days are up and every option has only one vote :? so the poll will be running 5 more days.

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PostPosted: Sun Aug 08, 2004 6:35 am 
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so youve picked friend protect, thats the current setting so i dont have to change anything :)

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