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poq 1.2 error...
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Author:  Lardarse [ Wed Aug 09, 2006 3:51 am ]
Post subject: 

Thank you for the history lesson. I now understand your reasons for makng that decision, and would probably have made the same decision at the time...

Slot Zero wrote:
Integers are the not the reason why Dark Places doesn't work.

I know, but I wish to use a different compiler to the ones that are recommended (for various different reasons), so I will at some point have to remove them. What I can't tell yet, is if they are there for a particular reason, or just because the compiler of choice at the time made them available.

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