Rune Central

The Official Rune Quake Message Board
It is currently Sat Dec 16, 2017 4:45 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Re: Gas grenades in water
PostPosted: Fri Sep 20, 2013 4:27 am 
Offline
deadzone.runecentral.com
User avatar

Joined: Sat Mar 08, 2003 5:27 am
Posts: 102
Location: Ontario, Canada
Good point about gas grenades underwater. Makes sense that you're not breathing underwater.

I was wondering too if you have the enviro rune that you shouldn't feel the effects of gas much like radiation? Same goes with the Enviro suit.

_________________
PK


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Sun Sep 22, 2013 1:44 am 
Offline
deadzone.runecentral.com
User avatar

Joined: Sat Mar 08, 2003 5:27 am
Posts: 102
Location: Ontario, Canada
Just double checked and Enviro does protect against gas. I think I was getting nailed with splash damage thinking it was gas doing the damage.

_________________
PK


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Mon Sep 23, 2013 10:26 pm 
Offline
Site Admin
User avatar

Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1205
Location: New Jersey, USA
cobalt wrote:
[...] should they emit gas when in water at all?

:idea: One possible way to explain why gas emits in water is because it's not your conventional gas but more of a radiation grenade.

cobalt wrote:
I also asked about the gas bleeding through walls, which is an issue. That too might be fixable......

The lava splash effect is not fixable as it's a client side issue. I fixed the damage portion of this when I added the grenades but I thought it looked odd to see the effect and not experience any damage so I changed it back.

_________________
Slot Zero
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Tue Sep 24, 2013 9:21 pm 
Offline

Joined: Mon Feb 21, 2005 7:05 pm
Posts: 48
The bleeding through walls actually creates some interesting scenarios. You can phase under the floor in start and spam grenades to the top of the stairs that lead down to end. The gas bubbles up through the floor and affects people running through.


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Fri Sep 27, 2013 3:18 am 
Offline
Site Admin
User avatar

Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1205
Location: New Jersey, USA
Finally a reason to use phase?

_________________
Slot Zero
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Sat Sep 28, 2013 11:55 am 
Offline

Joined: Mon Feb 21, 2005 7:05 pm
Posts: 48
There are a couple of good uses for phase. !H has perfected using it in E1M3 to hide above one of the dropped ceilings and spam grenades through a tiny space into the gameplay area. Meatwad and I sometimes use it to phase into voids in the maps so that people can't reach us. Also good for sneaking up on campers in E2M1, E2M3 and E3M2. You can use it to get above the bars in the ceiling in E3M3 and fly guided missiles around the map.


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Wed Oct 02, 2013 3:15 pm 
Offline
zop.runequake.com
User avatar

Joined: Fri May 02, 2003 8:46 am
Posts: 321
Location: Palm Desert, CA
I'm pretty sure the gas is made of viruses that cause harm, but quake dude's immune system catches up in a few seconds and it no longer harms.

_________________
a random mod server: zop.runequake.com


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Wed Oct 02, 2013 4:17 pm 
Offline
Site Admin
User avatar

Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1205
Location: New Jersey, USA
cobalt wrote:
[...]but I am starting to get the impression none of this will really change, so I will stop pointing things out.


You shouldn't stop pointing things out because they don't get changed. You should actually do the opposite. If you feel strongly about something let it be known. If other people agree with your ideas, encourage them to speak up.

Your pointed out that gas grenades shouldn't cause damage under water, because the player isn't breathing and this seems to defy physics. In a game where you take rockets to the face and live, I don't think that's a strong enough argument by itself, especially when addressing a feature that has been around for a long time. In addition, one could even argue that the grenade has a special sensor that detects water and is able to release harmful radiation much like the radiation traps, instead of an airborne toxin. I have no personal preference on this issue, and if the consensus is to get rid of gas underwater, that works for me. I don't think the change will make much of a difference and if your only goal is not to defy laws of physics, there are many ways to rationalize this particular effect.

_________________
Slot Zero
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Mon Oct 14, 2013 10:59 pm 
Offline
Site Admin
User avatar

Joined: Fri Mar 07, 2003 7:41 pm
Posts: 1205
Location: New Jersey, USA
Cialis Rune?

_________________
Slot Zero
Image


Top
 Profile  
Reply with quote  
 Post subject: Re: Gas grenades in water
PostPosted: Thu Oct 17, 2013 3:07 pm 
Offline
zop.runequake.com
User avatar

Joined: Fri May 02, 2003 8:46 am
Posts: 321
Location: Palm Desert, CA
We're finally getting a sponsored rune to pay the server bills?

_________________
a random mod server: zop.runequake.com


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group