Rune Central

The Official Rune Quake Message Board
It is currently Sat Aug 18, 2018 5:56 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: Grapple sucks :)
PostPosted: Mon Jun 04, 2007 7:01 am 
Offline

Joined: Fri Nov 14, 2003 12:48 pm
Posts: 25
I miss when there was no grapple at all and you actually had to work to get to certain areas of the map. Navigating a map is a skill in itself and the grapple has sort or taken that away. It's harder to use runes to trap people or force someone into a 1v1 battle cause either player can easily bail. E1M3 the necropolis was one of my favorites cause you had to go into the water to get the RL but there was only really one way out through that long hallway which was always fun and chaotic. There would be countless examples like that. Actually years ago I remember there was no grapple but you would often 'find' one and keep it till you died, so it wasn't a permanent thing. That was probably the best compromise. I know it can be voted but it's just a thought and I wonder if anyone else agreed or had any thoughts on how the grapple changed the game.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jun 04, 2007 9:15 pm 
Offline

Joined: Tue Mar 18, 2003 7:44 pm
Posts: 198
The grapple is more of a factor in Rune Quake than the runes themselves. It is far too potent. Not only does it make every map less unique, it makes players rely on it in lieu of basic dodging, attacking and navigational skills. Just how reliant we've become on it is evidenced by the frustration that usually ensues when playing without one after a long interval.

I've advocated that it be curtailed since removing it will drive players away. One idea is to expose the player to double damage whenever it's activated. Another idea is for it to only inflict armor damage to the hooked victim.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Jun 04, 2007 11:16 pm 
Offline

Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
I liked lithium hook (find the hook, you don't have it for "free"), it was my favorite.

But it seems that most players prefer free hook.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Jun 17, 2007 3:12 am 
Offline

Joined: Sun Jun 17, 2007 3:08 am
Posts: 8
Grapple owns. :)


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Jul 17, 2007 7:28 pm 
Offline

Joined: Sat May 07, 2005 4:37 pm
Posts: 39
Location: montreal, qc
Grapple is what made me play online Quake in the first place.

Grapple hooked me to Quake. Bwahahha.

_________________
i'm tellin y'all it's 5AB0TAG3 !


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jul 19, 2007 4:11 pm 
Offline
zop.runequake.com
User avatar

Joined: Fri May 02, 2003 8:46 am
Posts: 323
Location: Palm Desert, CA
That was the highlight of the week, Sabby.

_________________
a random mod server: zop.runequake.com


Top
 Profile  
Reply with quote  
 Post subject: Re:
PostPosted: Mon Jan 21, 2008 5:22 pm 
Offline

Joined: Sun Jun 17, 2007 3:08 am
Posts: 8
quintios wrote:
Grapple owns. :)


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group