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PostPosted: Fri Feb 17, 2006 3:40 am 
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sputnikutah wrote:
if u have alternate rockets selected doesnt it use more rockets than normal?


I thought about that but that doesn't explain why the grenade launcher would switch out.

How many rockets does alt rockets use anyways?

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PostPosted: Fri Feb 17, 2006 11:06 am 
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Location: Hey look! Secret Message!!!!
you're lazy :P

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PostPosted: Fri Feb 17, 2006 1:14 pm 
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Hmm I think its 3, but im not sure what u mean by "switch out".


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PostPosted: Fri Feb 17, 2006 4:56 pm 
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indeed

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PostPosted: Fri Feb 17, 2006 6:43 pm 
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sputnikutah wrote:
Hmm I think its 3, but im not sure what u mean by "switch out".


What I mean is by swithc out is switch to a different weapon.

Maybe I'm sniffin too much glue, I dunno. I'll have slot take a look at the demos and see what he thinks. It's very possible I could be confused about what's happening but I don't really see how. But, it's possible.

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PostPosted: Fri Feb 24, 2006 6:48 am 
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Since I can't seem to get any email packets through to Slot I went and reviewed the demos myself again.

Two of the instances were my error. Alt weapons takes up 3 rockets. Made it switch out with 2 or less.

The GL switches out on the demo I have too with only 2 grenades in invo, although it does it with alt weapons on. What is the alt weapon for the gl?

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PostPosted: Fri Feb 24, 2006 8:52 am 
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gas grenades

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PostPosted: Fri Feb 24, 2006 11:58 pm 
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spontaneous commands seem more likely to be a problem with your keyboard/mouse than with server code--i know when I had a shitty mouse it would spontaneously do my mwheelup sometimes. if it is switching weapons, try changing the button you have bound to switch weapon, because maybe it is just that one key malfunctioning.
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