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 Post subject: JoeQuake question
PostPosted: Thu Oct 30, 2003 6:13 pm 
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I don't know if someone already mentioned this in a post somewhere, but I don't know where to put JoeQuake, in the C:\Quake\? and what do I put as my config.cfg. I put JoeQuake in C:\Quake and it ran but there were no config binds. So I was wondering where do I put the stuff where. Also it came with a pak0 in the d/l, what do I do with that?

Bam


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PostPosted: Thu Oct 30, 2003 6:18 pm 
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Bam, put it in c:\quake\joequake

Then copy your config.cfg into c:\quake\joequake

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PostPosted: Fri Oct 31, 2003 1:15 am 
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So put everything that came with joequake in C:\Quake\JoeQuake? (including the config), thanks.

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PostPosted: Fri Oct 31, 2003 1:42 am 
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Yes and you may want to right click on your config.cfg in c:\quake\JoeQuake and make it read-only.

Can you run GL, Bam?

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PostPosted: Sat Nov 01, 2003 1:55 pm 
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Are you talking about GLpro or joequake GL? Yes I can run them but I don't like Glpro compared to wqpro because the commands for GLpro is different from wqpro, I guess thats why I don't like it. So I was going to try joequake gl or regular joequake and see what it's like and maybe use it for multiplay.

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PostPosted: Sun Nov 02, 2003 2:53 am 
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Um it don't work when I click on joequake. When I click on joequake a window comes up and says: couldn't load gfx.wad. I must be missing the point.

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PostPosted: Sun Nov 02, 2003 3:23 am 
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This error means that the pak files are not being found. Either the exe is in the wrong folder or you need to use a second copy of these files in a sub directory.

MagnesiuM


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PostPosted: Sun Nov 02, 2003 4:17 am 
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Move the joequake.exe into the main quake directory.


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PostPosted: Sun Nov 02, 2003 5:05 pm 
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I've done that and it works, but it never remembers my config settings when I go to play it again.


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PostPosted: Sun Nov 02, 2003 10:24 pm 
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Bam, open your JoeQuake folder and right click on your config.cfg and in properties make it read only.

Some of the variables are not preserved and I've found that some contents of my config.cfg vanish. By making it read-only, you don't have to worry about that, besides all Quake executables do things to your config that you shouldn't want them to do.

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PostPosted: Sun Nov 02, 2003 11:09 pm 
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I know about putting your config as read only but it won't even load my settings and it won't bind anything. When I put the binds where I want them in joequake, I quit, and launch it again, there won't be any binds still.

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PostPosted: Sun Nov 02, 2003 11:49 pm 
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Bam, take your config.cfg from quake\id1 and put it in quake\joequake, then write protect it BEFORE you start JoeQuake.

Remember, the version number is Dev 0.13 which is still in development.

All I know is this, this client has a LOT of promise and takes a way different approach than many others. It has a ton of great ideas built into it.

It does need refinement, but I can safely say that if it had precise aim, that alone would make me use it every time over every other Quake client. The HUD is excellent (the on-screen health display and such, which allows great visibility and is Quake beautiful too) and the FPS and performance is outstanding.

Bam, by pointing out these kind of things, you are helping draw attention to things that need refinement, which is great.

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PostPosted: Tue Nov 04, 2003 2:07 pm 
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Make it read only?!? Now tell me really what the hell is the point in that? Of course it won't save your settings if it cannot write to your cfg...
Place your config to either /id1 or /joequake or inside the moddir in case you're using a moddir. It DOES work the very same way like other engines


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PostPosted: Tue Nov 04, 2003 5:01 pm 
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Joe, ya know, when I say something "stupid", you can always edit my post or delete it, LOL :P You've got moderator powerz!!! 8)

It was late, what can I say?!! :lol:

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PostPosted: Tue Nov 04, 2003 6:49 pm 
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I thought the read only advice might have something to do with the admin-unbind function. :twisted:


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PostPosted: Tue Nov 04, 2003 7:49 pm 
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That too, although I've found that every version of Quake in existence does things to my config I don't like.

Case in point, these 2 binds get destroyed in config.cfg whenever one connects to a runes server. To preserve the binds, the config.cfg must be read only.

CTF + Runes compatible hook bind

Non-Runes Quick Grenade Bind

They simply vanish from config.cfg. By making config.cfg read only, it can't get messed up once you make it how you like it.

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quake.ihoc.net, Rockets/jet/7 runes
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PostPosted: Wed Nov 05, 2003 9:02 am 
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Aha, got the point now, sorry. No offense :)

Since my engine only saves to the config.cfg those binds/variables which it knows, it's no question your binds won't be saved, that's it....

But just use another config I can only advise this. Come on guys, don't tell me you store your settings in your own "CONFIG.CFG". Nah, imo the best way. Why not use an autoexec.cfg or use an "exec myconfig.cfg" from your autoexec.cfg...?


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PostPosted: Wed Nov 05, 2003 10:35 pm 
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You know, Joe, I used to do it that way. :P I had my autoexec execute another file. But finally I decided to just write protect my config.cfg and get the same effect.

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quake.singed.net, RQ on E1M7
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PostPosted: Thu Nov 06, 2003 7:32 pm 
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RRRR I tried what you said and that didnt work then I copied pak0 and pak1 and my read only config in the joequake directory and I tried it and it still has the error: couldn't load gfx.wad

Bam


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PostPosted: Thu Nov 06, 2003 7:45 pm 
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Bam, I'll post a followup with screenshots of each of the folders. It isn't hard, but I understand your problem and it can be frustrating.

The next post I do will be very easy to follow. I'll post screenshots of the folders.

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quake.ihoc.net, Rockets/jet/7 runes
quake.singed.net, RQ on E1M7
http://www.GameStatus.Net stats, http://www.GameAholic.Net Q1 servers


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