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 Post subject: OMG! crash with Rogue's alt weapons!
PostPosted: Wed Nov 26, 2003 8:11 am 
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Joined: Mon Nov 17, 2003 1:22 pm
Posts: 6
Location: France for now
when playing the Rogue (Mission Pack 2) when ever i use the alt grenade launcher or alt lightning gun the game crashed with this...

"CL_ParseTEnt: bad type"

in JoeQuake GL and non GL... dosnt happen in WinQuake or GLQuake .98.. i havent tryed it in any other port.. i hope you have this and can test it/fix it *prays*

JoeQuake is still the best! every other port crashes in Quake after the 1st level or 5 mins.. so, yeah, anyway keep up the great work!

thanks!!!


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 Post subject:
PostPosted: Thu Nov 27, 2003 3:03 pm 
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Joined: Fri Oct 24, 2003 2:09 pm
Posts: 252
Location: Hungary
yeah, right
I've accidentaly removed color mapped explosions :roll:
I've just added it back with QMB style as well


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 Post subject:
PostPosted: Mon Dec 08, 2003 10:57 pm 
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Joined: Wed Nov 19, 2003 9:24 pm
Posts: 6
Jozsef wrote:
yeah, right
I've accidentaly removed color mapped explosions :roll:
I've just added it back with QMB style as well



so any updates? :wink: :P 8)


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