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 Post subject: New Version released 18/12/2003
PostPosted: Thu Dec 18, 2003 4:41 pm 
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Joined: Fri Oct 24, 2003 2:09 pm
Posts: 252
Location: Hungary
linux binaries follow soon, sorry for the delay


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PostPosted: Thu Dec 18, 2003 8:32 pm 
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Joined: Sun Mar 09, 2003 10:47 pm
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Good job Joe, I'll tell people about this like normal.

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PostPosted: Fri Dec 19, 2003 4:57 pm 
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Joined: Fri Oct 24, 2003 2:09 pm
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Location: Hungary
whoopsie!
seems like I forgot to include fmod.dll in the zip. I've uploaded a fixed version as well as the new linux binaries.


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 Post subject: bug (?) report: eye position on the ground
PostPosted: Mon Jan 05, 2004 12:04 pm 
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Joined: Tue Dec 09, 2003 5:49 am
Posts: 27
Location: Poland (Warsaw)
Hello

Nobody reported this so far so I wonder if someone else has the same
problem: downloaded sources (22.12.2003), successfully compiled (Linux,
my own makefile - no original makefiles in sources included) and run.
When demo started it looked a little bit strange: point of view was almost
on the ground (a few pixels higher), no differences on single player mode.
I tried windows version (not compiled, downloaded from the net). Exactly
the same.
Earlier version work just fine.
Does anybody have similar experiences?

Homer

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 Post subject: take out cl_bobcycle!!
PostPosted: Wed Jan 07, 2004 5:52 am 
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Joined: Mon Nov 17, 2003 1:22 pm
Posts: 6
Location: France for now
yes 13Homer i had the same prob with the windows "not compiled, downloaded from the net" and i forget what all i did to fix it but when i deleted my config and renamed my autoexec it worked fin, so i started choping out lines in my autoexec untill it was fixed... wait i think i remember... yes i had cl_bob "0" and cl_bobcycle "0".. when i took out cl_bobcycle thus leaving it at the games default everything was fine... hope that helps


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PostPosted: Wed Jan 07, 2004 3:59 pm 
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Joined: Fri Oct 24, 2003 2:09 pm
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Location: Hungary
yeah, i fucked up bobcycle (dunno how though), but it's fixed now, so plz use cl_bob 0 until i release the fix
and for the linux makefile: sorry Homer, I just forgot to include, however I compiled it with your makefile... :(
sorry, i'll include next


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PostPosted: Wed Jan 07, 2004 4:20 pm 
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We all make mistakes sometimes. Keep up the great work you are doing, I think more people than you are aware of appreciate it.


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PostPosted: Thu Jan 08, 2004 5:04 am 
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Joined: Tue Dec 09, 2003 5:49 am
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Location: Poland (Warsaw)
Thanks dodada90, it was cl_bobcycle (I set this in my .cfg to 0.6 - default
value). I think I'd never guess...
Thanks again.

Homer

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