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md3 support
http://forums.runecentral.com/viewtopic.php?f=9&t=605
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Author:  Jozsef [ Sat Apr 02, 2005 3:44 pm ]
Post subject:  md3 support

Just let you know that I've added some plain md3 support into JoeQuake. No extras like animation or multimodeling, but it works and imho looks really cool.

Check out the following shots:

http://delfin.unideb.hu/~sj0002/q3beta/joequake001.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake002.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake003.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake004.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake005.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake006.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake007.jpg
http://delfin.unideb.hu/~sj0002/q3beta/joequake008.jpg

Author:  Lightning Hunter [ Sun Apr 03, 2005 2:25 am ]
Post subject: 

Looks nice... Where did you get those weapon models? Did they come from Q3 Generations?

Author:  Jozsef [ Tue Apr 05, 2005 3:45 am ]
Post subject: 

I found them on quakeworld.nu forums

http://members.optusnet.com.au/~plaguespak/

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