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PostPosted: Tue Nov 15, 2005 1:18 pm 
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Joined: Sat Sep 10, 2005 2:26 pm
Posts: 28
Location: across CINEMAS this SUMMER!
when i watch a singleplayer demo and leave it 'till it's finished and then go into the game menu then press ESC to go to console, the stats (kills/secrets/time) of the demo overlap the menu.

here's a shot to understand what i'm mumbling
Image

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PostPosted: Thu Nov 17, 2005 5:10 am 
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Joined: Fri Oct 24, 2003 2:09 pm
Posts: 252
Location: Hungary
this happens since Quake born... use the tilde key and you get the console anyways


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PostPosted: Thu Nov 17, 2005 9:50 am 
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Joined: Sat Sep 10, 2005 2:26 pm
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Location: across CINEMAS this SUMMER!
so are you saying it can't be fixed?

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PostPosted: Thu Nov 17, 2005 10:33 am 
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Joined: Sun Mar 09, 2003 10:47 pm
Posts: 1612
Location: Ohio
Aquashark, I'll see if I can notice a pattern.

I just started JoeQuake several times and watched demo1. The last frame did stay on the screen after the demo was done which, and I just tried this in GLQuake, GLQuake doesn't do (it just goes to the console).

After doing this several different times, sometimes restarting JoeQuake and other times playing the demo consecutively, sometimes the last frame stayed and other times the last frame didn't stay on screen and it would go to the console.

When the last frame stayed on screen, you could just press tilde and it would go to the console.

I kinda like the last frame staying on-screen if it's supposed to do that. That way the final score stays on-screen when watching a single player demo.


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