sputnikutah wrote:
I had tried and started working on an ingame loc maker, though it didnt work 100% it did append "thisiswhereiamstanding" user created variable to the map.loc file :/ maybe ill try to remake that again.
I think JoeQuake, QRack and DarkPlaces could all benefit from having say_team %L %A %H and supporting the QW loc file format, either with or without supporting the ProQuake style.
I've built loc files for ProQuake, and it involves mentally drawing a series of boxes and takes an extraordinary amount of time to get it right. The accuracy of the ProQuake format is better, but it is better to have them for maps than not have them at all (if you know what I mean).
I have a method that use with CRMOD to run around in-admin mode and do viewpos and record it to a log. I'd like to loc all the QuakeOne map pack but I can imagine would take 70 hours to do all 31 maps, unless I found a volunteer to do this, I can't see that ever hitting a high enough priority in my list to do anytime soon (it would be months out).
I love custom maps, but without loc files it is not as fun.
And I'd love to see loc file support in JoeQuake as not having any of that ability makes it hard to enjoy a game of CAx.
Just ideas for the future, I have some launchers to make.